Agent0013 opened this issue on Jun 14, 2012 · 37 posts
alanscape posted Sat, 23 June 2012 at 10:15 AM
Cliff Bowman had a very useful thread in the old DAZ forums on rigging skeletons for figures, wherein he documented his process as he worked through examples. And made instructive use of any errors or glitches that he encountered along the way.
http://forumarchive.daz3d.com/viewtopic.php?t=98085
There are two immediately apparent problems for your use, however. Firstly, it's stuck in "forumarchive" limbo, so the embedded images don't work-- requiring fiddling their URLs by hand, one by one, to see them in any form. And obvously images are important for this kind of tutorial. Secondly, it covers DS3 and its Figure Setup Tools addon, so there's probably not an exact match to how DS4 and its Content Creator Toolkit look and behave.
Still, it allowed me to construct a rigged clothing item from my own object file on my first try, a year and a half ago or so. Eminently practical.