Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


Pret-a-3D posted Sat, 23 June 2012 at 10:46 PM

Quote - "Why don't you start by importing the obj of that bottle instead of loading it as a prop. This way we have no texture or anything else loading with it, so we will see if its the geometry or the supplied textures that are not right."

How do I import one of the vases as an object?  Is the file an .obj file or something else?

I'm afraid that the vases are pure Studio models so they don't have the obj files, just the proprietary Studio geometry files. This is one of the reasons I'm not fond of that format: no way to load the OBJs in other modeling applications. You could export the model to OBJ but that would be too much work for what you need to do. I have an easier option :)

What you need to do is to simply place the model in the scene, call Reality and remove the texture from the Transmission channel. Also, set the Liquid material to be of type Null. 

You can then add any color that you want to the transmission channel to make the vases more interesting. Once you come up with textures that are not so incredibly dark, they will work great with the vases.

Hope this helps 

Paolo

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