Fracture opened this issue on Sep 01, 2001 ยท 19 posts
ShadowWind posted Tue, 04 September 2001 at 1:51 PM
This is indeed interesting and does solve some of the inherent Poser problems shadownet, though using it in a multi-character scene may be a bit cumbersome since transmaps would have to be made for various parts and clothes that don't fit over the entire body part to offset the glass effect. The obvious advantage though is once that map is made you can put the character anywhere you like in the scene without worrying about it too much... Eyes could be transmapped probably as well to get rid of the eyeball part of the eye and only keep the front that the camera sees. Also depending on the transparency level, the head would also have to be hidden since it also reflects the scalp through the hair at certain degrees of transparency. Thanks for sharing shadownet. It's a pretty good solution for one or two character scenes. For larger more populated scenes or scenes that don't lend themselves well to transparency, I'd still probably recommend the Pepper's in Bryce or the post in Photoshop just because of the complexity of the maps.