pacanne opened this issue on May 16, 2012 · 21 posts
Teyon posted Mon, 25 June 2012 at 9:52 AM
Another simple and often overlooked cause to the issue you're seeing is that the person or persons who made the texture map did not extend the texture 2 to 4 pixels beyond the border of the UV template. It's a classic mistake. A simple way to resolve this, would be to load the texture into a image editor, choose a dominant color from the texture, and fill the empty space around the texture with that color. That should make the seam less noticeable.