Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
DominiqueB posted Tue, 26 June 2012 at 3:56 PM
In Lightwave you select the polygons and use the "flip" command, it's very simple, right away you see the little 90 degree lines that represent the normals are pointing the other way . I'm sure most apps have this same command or the equivalent. You don't need to know how to model to do it, you just have to know how to select polygons.
Dominique Digital Cats Media