Forum: Poser - OFFICIAL


Subject: Is the Genesis cr2 exporter from the Daz newsletter new?

LaurieA opened this issue on Jun 15, 2012 · 426 posts


moriador posted Sun, 01 July 2012 at 5:35 AM

Quote - > Quote - (and changing the limits on many of her limbs one at a time)

Hmmm... I wonder if that could be worked on. Are you trying to set the limits to the same as V4, or just increasing them a bit, or...?

Personally I wish I knew a way to add the IK chains in via scripting - but I don't :(

Hmm...

Cheers,

 

Cliff

Well, when I'm using V4 poses, then limits need to be at least V4's limits.  Actually, I'm surprised that the limits are set where they are: elbows should be able to touch the ribs, for instance. :) So they probably need to be changed as a matter of course. Maybe it's just me and my posing quirks.

I have succeeded in partially clothing Genesis male in less than 4 hours.  The poke-through is easy to fix, except where the mesh just breaks in spots.  This, however, will be much easier to postwork out than the awful knees and shoulders in so much of M4's clothing. However, we're not to a stage where one can boldly claim "no postwork" without taking a few measures such as wrapping Genesis in a big snake or an appropriately distracting naked girl to cover the little holes in his plaid shirt. Well, not unless we're lucky and just happen to choose a product that converts well, or we're doing a hobo render.

Still, it's been fun, actually. Frustrating as hell because of... well, NOT your tutorial which is excellent, excellent, but because, ah.... unfamiliar software is always annoying at first.

I have to commend your continuing efforts. And your dedication in this thread is notable. 

Clothing conversion issues aside, my arsenal of creatures to render in Poser has increased dramatically.  The more I play with it, the more fun it will be.


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.