Forum: Poser - OFFICIAL


Subject: Poser 2012 question (IDL)

maxxxmodelz opened this issue on Jun 07, 2012 · 636 posts


operaguy posted Tue, 03 July 2012 at 11:23 AM

I know we are all focused on the lighting from emitters to get Global Illumination here, but we are getting to the point where two other elements are not contributing to the illusion because we have not turned our attention to them:

Depth of field is one. I know you all are aware of it and that it is best performed in post, but not having it in these renders is making the eye too critical, in my opinion.

The other is: lack of turbulence in the corners of rooms and on the edges of props. The furniture, lampshades, etc. have too-perfect edges. Note: i have not played with BB's "distressted" shaders, so I don't know if they put displacement noise on the very edges themselves.

Just my two cents. Not a criticism; i know this is a workshop in lighting.

 ::::: Opera :::::