MC3D opened this issue on Jun 19, 2012 · 16 posts
RorrKonn posted Wed, 04 July 2012 at 3:40 AM
Quote - It is not easy, 98% of my projects fail lol, i try everyday to make a texture and more than 14 hours a day and most of them wont even see the light of rendering( lol)
For this i had the best photos ever, i did not need to edit them regarding baked in highlights and all.
ALthough i texture in the now unavailable deep paint 3d. The technique i use can also be adopted to Zbrush projection, only zbrush texturing is of lesser quality. But it is doable.
You mean spotlight ? Raze the polycount improves the texture.
If I can make killer Textures every time in zBrush anyone can.
http://www.pixologic.com/zclassroom/homeroom/#texturing
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