xpdev opened this issue on Jul 04, 2012 ยท 7 posts
3-d-c posted Wed, 04 July 2012 at 5:44 AM
i assume you use a single polygon facing inside the room. that means you backlit the polygon from the other side. i would highly recommend you use another polygon facing outside to ensure proper shadow casting. Backfacing polygons dont cast proper shadows...
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