Starkdog opened this issue on Jul 07, 2012 · 32 posts
meatSim posted Sat, 07 July 2012 at 11:37 AM
Glad it hlped! You'll definitly get more detail out of morphs than you will from weightmapping. Rigging isn't really meant to be used to sculpt with and as mentioned above some of those morphs add some great detail that is a nice addition regardless of the bending. I imagine that since v4wm and v4 bend completely differently the morphs would not work well with v4wm, but i could be wrong. It would be great if they, or parts of them would work together because it really would be nice to add some of that detail - I'm a real sucker for nice sculpting
Quote - meatSim,
That is a great breakdown! I will think it over a bit more, but I still plan to buy the Meipe morph bundle as it covers everything, plus the bundle is on sale. There are sublties that the morph sets offer, that I didn't see with V4WM. There's just so much out there, that my eyes are rolling.
Thanks, -Starkdog