questo opened this issue on Jul 10, 2012 ยท 95 posts
grichter posted Tue, 10 July 2012 at 8:34 PM
This has been debated and debated like forever. PhilC's toolbox I think comes with a measuring system. Dr. Geep I believe released a ruler prop that is different.
All things being relative, she is too tall for an avg female in my opinion. There is the SP4 morph set that can make her petite and it also has a shorter morph that you can dial her down in relation to other characters in the scene if you have them.
I vary my characters height all the time short and tall females with each other and tall and short males with each other and various height male and females in the same scene. I use a combination of proprogating scale and various body actors scaled in Y and created my own pz2 files to do this in approx 1.5 inch increments from the starting height between 4-8 and 6-2 using I believe a ruler that I think came from Dr. Geep. But again they are relative to each other and that is all that matters to me. If my 5-0 is really somebody elses 5-2, I don't care.
As an example Tom Cruise is 5-7 and he has been in a recent movie with Cameron Diaz who is 5-9 barefoot, yet he appears taller even when she is in heels. It's all relative to what you are trying to project.
You are going to hear people say V4 is 5-11 and other say 6-0 and some say 6-1 and other say 6-4. Search the forums and you will see threads going back several years that have tried to argue their point of the exact height. Which in my mind is meaningless as long as everything in the scene is relative to the characters height and they vary if there are more then one character in the same scene.
YMMV
Gary
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"