Taylor-Made opened this issue on Jul 11, 2012 · 11 posts
bagginsbill posted Wed, 11 July 2012 at 10:50 AM
Because of the need to do lowest common denominator, we have a problem with texture filtering. If you have P9/PP2012, you want to change texture filtering to "Crisp" on just about every texture image.
And you need to add Fresnel reflection (via BBGlossy or other shaders).
Here's a "before and after".
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)