questo opened this issue on Jul 10, 2012 ยท 95 posts
bagginsbill posted Fri, 13 July 2012 at 10:52 AM
Quote - > Quote - What's an example of something that doesn't work?
Ahh; I get it-you are scaling the entire actor, not just Y-scaling.
Off the top of my head, if you have Morphs++, setting the legs length morphform in the Body to -1 and bending the shin greater than about 90 degrees gives a ridge above the knee..
EDIT added a quick render...
NO! I'm Y-scaling legs, hips, abdomen, chest, neck, and X-scaling arms. I gave those numbers above.
Single - axis - scaling - is what I am doing.
These dials were not even visible - I wrote a Python script to unhide them.
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