Blackhearted opened this issue on Jul 10, 2012 · 195 posts
WandW posted Fri, 13 July 2012 at 8:46 PM
Quote - ^not sure where youre getting that from, i just spent 15 min going through every single material and they are set to 'use gamma from render settings'. you may have changed it yourself and not noticed?
what i did notice is that the eyelashes dont have gamma set to 1.0 -- so if you end up with sparse lashes while using gamma correction youll need to change the map in 6_Eyelash to use custom gamma value of 1.0. ill mark that for fixing in the next update.
I routinely use the changegamma script to correct transparency and bump maps after loading everything, so perhaps a glitch changed the setting on the limb map to 1.0. It was an easy enough fix. I'll try it out later on a normal Vicky...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."