Paloth opened this issue on Jul 14, 2012 · 73 posts
Lyrra posted Sun, 15 July 2012 at 3:34 AM
well I did mine by clipping out everything from a cr2 but the geom reference lines pretty much and switched those to the new obj. it seemed to load fine, morphed fine, took inj fine and saved with the new obj in place
Some screwiness happened if you tried to switch them back in the same session though.
I didnt look into it more than that since what I wanted was something that would read from a uvs set and not a whole obj. Customers are so resistant to rte encoding or swapping out uvs manually that I was hoping to make the process more transparant
There are quite a few obj (characters, clothing, etc) that I'd love to texture if only I could improve the uv maps
I've heard rumours about poser adding uv switching sometime, but don't know likely that is
Lyrra