xpdev opened this issue on Jul 16, 2012 ยท 63 posts
LaurieA posted Mon, 16 July 2012 at 11:16 AM
Quote - Emitter for lights ?
This is new for me !!!
What about ?
You can make a material zone be an emitter, a simple prop like a one sided square, a low res ball, etc. In the materials, set the ambient of the object to something that will emit a decent amount of light. Maybe 3.00 or so and go up from there... You can set a regular Poser light an set the specular and diffuse colors to black so that you can see what you're doing but that it won't render. There was a thread recently about using emitters for lighting but I can't find it now. Do a search ;). Laurie