3doutlaw opened this issue on Jul 15, 2012 ยท 8 posts
ErickL88 posted Mon, 16 July 2012 at 12:24 PM
I don't know if just re-remdering would have fixed it. Nooooo idea. I just saw that with partial/areal renders they still were there.
btw .. I did not use tone mapping. IDL, gamma at 2.2 as well as BB's SSS shaders were in use.