Forum: Poser - OFFICIAL


Subject: still matters of lighting rooms

xpdev opened this issue on Jul 16, 2012 ยท 63 posts


bagginsbill posted Tue, 17 July 2012 at 6:02 PM

I used no light emitting objects here, but the presence of point lights very close to walls and ceilings effectively created large "glowing" surfaces. So there is generally smooth lighting (secondary lighting) as well as the primary lighting.

Render time was 4 hours 24 minutes.

Pixel Samples (PS) = 6

Min Shading Rate (MSR) = .8

Bounces=4

Samples=5000

IC=80

Filter = Sinc 3


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