Paloth opened this issue on Jul 14, 2012 · 73 posts
who3d posted Wed, 18 July 2012 at 3:49 PM
Quote - this would be so wonderful for people creating brand new figures. perhaps - as a merchant resource?
with guidelines so the figure would work well with the script - it wouldn't work if the next poser has subdivision?
I'll muse on it. It doesn't feel like a commercialy viable product at the moment, more like a freebie if I have the time and inclination, I think I'd like to consider whatever responses we get here. I must admit that part of my concern is that if such a thing were ACTUALLY all that desireable - wouldn't we already have it by now? But then I have often felt that way about stuff I've done - "surely if this was worth doing someone else would have done it long ago" syndrome.
If you have any ideas for a figure that would actually benefit from varying UV Layouts without changing the seams or texture vertex order etc. then I'd love to hear them.
I don't see why UV switching would be inherantly incompatible with subdividing - after all, DAZ Studio does exactly that - has low-poly UV swapping and then subdivides the model afterwards.
Cheers,
Cliff