Forum: Poser - OFFICIAL


Subject: Poser 9 and CyberPower Computer

westcat opened this issue on Jul 17, 2012 · 19 posts


aRtBee posted Thu, 19 July 2012 at 2:35 PM

when OP uses Poser 9 = 32 bits then 3gb is the most that can be handled, assuming either a 64bit OS or proper OS-settings. Otherwise 2Gb. When OP uses 64-bit PoserPro then there is virtually no limit, but most mobo's don't support over 32Gb.

Quoting from my Poser - the Program tutorial:

How much memory do I need?

• 150Mb for the empty program, just launched and no scene nor figures loaded.

• 150Mb for an average scene. It can be less, with just a single background object. Or far more when I've loaded a large scale extremely detailed castle environment with loads of high resolution textures.

• 100Mb for a character (like Vicky 4) including textures and a decent set of morphs, without clothing

• 100 - 200Mb for clothing of that one character

• And then rendering requires an additional 2- (average) to 4-fold (peak) of the amount needed for scene, characters and clothing.

For example:

• I start Poser, delete the default Andy figure (makes an empty scene of 150Mb), and just load Vicky with some morphs (100Mb) and a decent clothing set (150Mb) for a total of 150+100+150 = 400 Mb. Then I render, and Vicky + clothes (250Mb together) goes fourfold, or: adds 1000Mb. Hence at the peak of the rendering process, my total user memory requirements are 1400Mb. During the render, the average memory usage is 900Mb.

• Now I add Mike (+clothes) to the scene, which adds another 250Mb to the design stage. But he also adds 500Mb on the average to the rendering. On the average. Because when the rendering peaks on either Vicky or Mike the memory requirements will be 1400+500=1900Mb in each peak, and when the renderer cannot prevent peak overlap the requirement might be as extreme as 1400+1000=2400Mb.

For CPU: please note that using IDL in animations comes with flickering, which can be avoided by rendering SINGLE threaded.

And so there are more issues. Which is why I asked OP for the intended use of the system.

I did spend about 4k$ on my rig. But that's including a 17Tb disk system, Windows, and supplier install and support. Not for Poser, but for large scale Vue scenes with full ecosystems, and high-end LuxRender like rendering.

- - - - - 

Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.

visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though