skiwillgee opened this issue on Jul 19, 2012 · 18 posts
skiwillgee posted Thu, 19 July 2012 at 3:13 PM
Attached Link: Here is the gallery post
kiwi_ggI have B7.1 Pro on a Win XP 64 machine. I went back and checked. I can add displacement to a stone or bryce boolean object if I wait for the preview to render like you described. But even the preview would crash my machine if I tried it on an imported object. See my recent gallery post that I wanted to add displacement to enhance the cracks. Maybe it has something to do with procedural mats vs picture based mats or how more complex objects are rendered.
@Bryster
I would like to add a displacement map (or something like that) made from a Bryce terrain onto a second Bryce terrain. Say a 'mordor' fractal terrain mapped onto a 'zorch' to simulate wind ripples on an ocean wave. This is what I mean by terrain on a terrain.
Maybe this all can be done and I haven't figured it out yet.