Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


superboomturbo posted Fri, 20 July 2012 at 4:35 PM

Quote - > Quote - Just wanted to remark on a couple of image sizes common today. HD @ 1080p is 1920x1080, while 720p is 1280x720. These are common sizes used for current  TV sets. Print is, of course, a different medium altogether.

Cheers.

As you may perhaps remember the reason for me to start using DAZ studio and Reality was to merge 360x180 degree panoramas with (scanned and/or sculpted) rendered 3D content.

For this to work my renders need to match (or rather exeed) the detail resolution of those (70 Mp) panoramas. After some experimentation I found that 3840x2400 (twice my screen size) 'fits' nicely. Larger would be better, but these dimensions yielded acceptable results.

However, playing with DAZ Studio and Genesis just to see what I could do with them (now that I had them anyway) turned out to be just too much fun! Now I can't stop making renders that have almost nothing to do with what I originally intended it for : D

But even for these images I still want the resolution I am used to; it's sooo much easier to edit them, AND if needed they can be printed at a reasonable size.

So, why not?

Cheers!

That's what I was trying to nibble at. High resolutions are needed for quality prints, no quibbles there. When I do a render I intend to have printed, I do an oversize render. On the other hand, I've got a nice suite of software that can increase the dpi to whatever you want, and a starting point is 300dpi. I've had several printed that used a base 1920x1080 image that was run through my gamut of software that looks great, even on 11x14 and 24x30 mini posters. To each his or her own, of course, but point being, if you're doing a render as that massive resolution just for web posting, it only hurts your render times. You can still do a 'normal' size with lux and scale it later, that way it literally cuts your render times in half. So long as you're not going beyond the limits of what modern software can do, you won't notice much loss, if any.

Just my thoughts

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