ptrope opened this issue on Jul 08, 2012 · 14 posts
RobynsVeil posted Sat, 21 July 2012 at 7:30 AM
Right, so to revive this thread... somehow I'm getting nowhere with this method, only because I'm definitely missing a step. I'm not the fastest read out there, so please bear with me.
First, I must say that I did look at the Poser Pro Reference Manual and at the Poser Tutorial Manual. Both appear focused on creating figures that are going to bend and which have bones, i.e., setup room candidates. Indeed, on page 51 of the PP2010 manual, the Create New Figures dot point states:
The addition of the graphical Setup room (see “Chapter 27: The Setup Room” on page 445) eliminates the need to use the Hierarchy Editor palette to create figures.
Yeah but. :blink:
So, I have this wall - a front wall to a room - that I want to make into an independent figure. So, top of the hierarchy is: this wall. 10 windows (sash: 5 upper and 5 lower) are to be parented to this wall. And a swivel-lock is going to be parented to each lower window.
So, I start off with something like this:
...which I go about organising to this:
Then, click on the Create new Figure button:
Name it:
...which gets saved to my New Figures folder:
...which I load into a new scene, and bring up in hierarchy editor, and see this:
and whilst all the windows show as part of the body parts:
...I can't see them in the material room at all:
...which is a show stopper.
What am I doing wrong? And how to fix this? Thanks to all who reply...
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]