chris1972 opened this issue on Jul 22, 2012 · 26 posts
chris1972 posted Sun, 22 July 2012 at 3:44 PM
Unchecking emitter did the trick.
You ask about the translucence channel (see the above screenshot of mat room), I use a somewhat unorthadox method of placing a top layer map in the diffuse channel @60% and a second off color layer in the translucence channel @ 40%, I think it gives a much more realistic skin tone across a wide range of lighting setups.
Render is with emitter unchecked, SSS and IDL run with HDRVFX Pond AO