Forum: Poser - OFFICIAL


Subject: Help opinions on normal maps over bump or displacement maps

cliss opened this issue on Jul 22, 2012 ยท 49 posts


bagginsbill posted Mon, 23 July 2012 at 1:14 PM

Quote - The primary reason for normal mapping is to place a fairly details texture on a lores object as in gaming design.

It's also the primary reason for bump mapping, displacement mapping, and parallax mapping.

The differences do not lie in "primary reason"


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