Forum: Poser - OFFICIAL


Subject: Soft Body breast effects without handlers, morphs - pure softbody dynamics

durf opened this issue on Jul 20, 2012 · 114 posts


anupaum posted Mon, 23 July 2012 at 1:33 PM

Quote - Collison setups that are magnet based need very little keying information in them at all. Basically all you do is create a conforming character that has nothing more than magnets on the bones that are set up for the collisions, and a file to make all of them affect the character(s) body parts you want them to affect. Once you have it set up, you just load it just like you would clothes, conform it, and run the pose file to make it work on the character, clothes, etc. The picture above is just a simple hand setup that I made, it is in my Poser 6 runtime, so it has been possible for many years now.

 

I don't understand what you've done here.  Can you please explain?