durf opened this issue on Jul 20, 2012 · 114 posts
dorkmcgork posted Mon, 23 July 2012 at 6:13 PM
yeah gravity control would be cool too. how about also an option to force loops to slide along the mesh when the mesh compresses so that tight clothes polys don't overcut each other and then find themselves being forced through each other? it could work with an angle limiting factor, that will not allow angles of normals to exceed a setable number.
i have run screaming from the dynamics, but i hate doing anything without them. conforming cloth is just gagtacular to me, even when the detail is as amazing as it often is.
hair dynamics in 2010 is just as big a mess as it ever was as far as i've seen, but still looks far better than transmapped. any neat improvements in the new versions?
go that way really fast.
if something gets in your way
turn