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One of the things I've been putzing around with is my own Ninja Turtle based on the Genesis platform. I know there’s a commercial ninja turtle already out there that I could easily buy and save myself the time, but I thought I’d try my hand at making my own anyway. I’d started one a couple years back for M4, but gave up when I realized I’d have to use vertex snapping to get rid of the extra fingers (I don’t believe zbrush can do that, and I didn't want to buy the creature creator morphs). So that’s my first attached render with the bandana, an old headmorph for M4. The bandana was quickly modeled using zbrushes retopolgy tools which I've come to realize are just as handy for throwing together base meshes as zspheres.
@Daz3d
@ShareCG