Forum: Poser - OFFICIAL


Subject: EZSkin v2

Snarlygribbly opened this issue on Jul 21, 2012 ยท 101 posts


monkeycloud posted Fri, 27 July 2012 at 5:59 AM

Quote - As long as Mouth parts, Torso, Limbs, Head, and Eye groups can be given a different Scatter group number through the EZSkin interface then I think that would save people a lot of work. I'm developing a character/texture set for the Marketplace and have had to manually go through and number these groups so that I could cut down on the blue problem at render. I'm pretty sure other people would find this useful.

I actually thought EZSkin did this automatically now?