Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
superboomturbo posted Mon, 30 July 2012 at 9:20 PM
Quote - Looks like the Malibu Overlook ibl set from hdrlabs. One thing.. for getting the light to stream through the window, could the light portal prop have focused the light more easily to get the effect you were looking for? Add in the fog prop with it's settings set real low to make some of the dust particles that are naturally visible in all well-lit air?
Paolo can answer the light portal query, assuming siggraph is wrapped up. I've never used them to be honest, but they do have an entry in the RUG.
The fog prop for dust does have some merit, as I recently used just such an effect for my city image. My main qualm however was that even at 1 and 1 (the values, respectively), I got a balmy 11ks/s in render speed, about a tenth of even my massive scenes using just a mesh and an ibl. It would have taken an entire week, 24/7 of rendering to get it to an acceptable quality level.
BTW Anton, I know I'm biased towards mostly non-DOF images, but your non-DOF version has just enough blur in the background to make me prefer it over the DOF version. On that note, it becomes a matter of how large your set is and how much of the background details you don't mind losing. I've really been paying attention to how this is done in movies the last month or so, and the likeness between Lux's behavior and a movie camera is utterly uncanny. The Dark Knight has been my muse as of late, where Batman's eyes go nearly black in scene lighting, and wide shots with city scenes have no perceptable DOF, while two figure scenes look like a typical DOF shot. Makes for good studying!
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