bagginsbill opened this issue on Jul 30, 2012 · 130 posts
face_off posted Tue, 31 July 2012 at 4:58 AM
Lovely shapes and renders BB.
I've been thinking along similar lines (and have ZB where part of the idea formed). I've done some chain animations (poorly rendered by most peoples standards here) - http://www.youtube.com/watch?v=dFKZblRPFpM&feature=player_embedded.
That got me thinking about hair - you could use a script to build flat poly lengths (say 1 poly wide by 10 polys long), UV mapped to a transmapped hair type bump/texture, and anchor them to the figures scalp, all pointing out in some sort of ordered way (which I suspect is the sort of thing BB's script could do). Then use the cloth room to apply gravity to the polys to settle the hair into a nature pose. Anyway, was a hair-brained idea (excuse the pun).
Creator of PoserPhysics
Creator
of OctaneRender
for Poser
Blog
Facebook