Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


Amethst25 posted Fri, 03 August 2012 at 7:44 PM

Quote - amethst.. are you using luxrender rc2 or rc3?  if it's rc3 has it worked for you previously or is this your first render with it?  so far i've found a major bug with rc3 that i'm not happy with.  submitted it to lux and we'll see what gets done; but, with network renders; i've found that my slave computers stop sending file samples after the first send.  couple nights ago my laptop rendered for 45 minutes with no samples sent.

 

I'm using Rc2.. it worked last night. I came home to do a test render and not getting a PNG file. 

This is what I see and it means nothing to me. lol

 

LuxRender scene generated by the Reality Engine by Pret-A-3D.

Camera Data

LookAt 1.450000 -3.700000 1.900000 1.446365 -3.691004 1.897581 -0.000906 0.002243 0.009703
Camera "perspective" "float fov" [30.137]  "float screenwindow" [-0.707269 0.707269 -1 1]

Lux Film Parameters

Film "fleximage"
  "integer outlierrejection_k" [5]
  "integer xresolution" [1080]
  "integer yresolution" [1527]
  "integer haltspp" [0]
  "bool premultiplyalpha" ["false"]
  "string filename" ["C:/Users/Kim/kimtest"]
  "float gamma" [2.2]
  "integer displayinterval" [300]
  "integer writeinterval" [3600]
  "string tonemapkernel" ["linear"] "float linear_sensitivity" [100] "float linear_exposure" [0.02] "float linear_fstop" [5.6]  "float linear_gamma" [1.0]
  "bool write_png" ["true"]
  "string write_png_channels" ["RGB"]
  "bool write_png_16bit" ["false"]
  "bool write_png_gamutclamp" ["true"]
  "integer reject_warmup" [128]
  "bool debug" ["false"]
  "bool write_resume_flm" ["true"]
  "bool restart_resume_flm" ["false"]
  "float colorspace_white" [0.314275 0.329411]
  "float colorspace_red" [0.630 0.340]
  "float colorspace_green" [0.310 0.5950]
  "float colorspace_blue" [0.1550 0.0700]
  "string ldr_clamp_method" ["lum"]

PixelFilter "mitchell" "float xwidth" [1.5] "float ywidth" [1.5] "float B" [0.3333] "float C" [0.3333] "bool supersample" ["true"]

Accelerator "qbvh" "integer maxprimsperleaf" [4]

Sampler "metropolis" "float largemutationprob" [0.40]

SurfaceIntegrator "bidirectional" "integer eyedepth" [16]  "integer lightdepth" [16] "string strategy" ["auto"]

WorldBegin
  Include "kimtest.lxm"
  Include "kimtest.lxo"
WorldEnd

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