Agent0013 opened this issue on May 29, 2012 · 27 posts
FranOnTheEdge posted Sat, 04 August 2012 at 11:01 AM
Quote - Beautiful stealty looking model.
I have a question about "collapsing" a booleaned object. It may be relavant to Agent0013's question. If various parts of a booleaned group has different mats applied. Will the mats remain when the mesh is collapsed?
Yes, if you boolean a cube together with a cylinder (to make a tubular hole) and they have different textures/mats, then once collapsed - even when exported, the (for instance) green marble material on the cube, and the red striped material on the cylinder will remain in place.
So you'd have a green marble cube with a red stripey tube shaped hole through it.
And if the model was made with Bryce primitives then it has UV coordinates and you don't need to UVMap it. So if you export it you can add new textures to the green marble cube faces, and to the red stripey hole faces - actually you can do that even without exporting...
And I think the 'Export' option becomes available once the group is collapsed.
(but I usually save a before and after version before collapsing)
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)