Forum: Bryce


Subject: How to Import Images for Use as Decals

Agent0013 opened this issue on Aug 03, 2012 ยท 45 posts


Agent0013 posted Sat, 04 August 2012 at 12:19 PM

If I create a model in Bryce with several parts made from separate booleaned shapes, would it be possible to take only those parts one by one to Gimp, UV map them, take them back to Bryce and reassemble them? Also if I reassemble the UV mapped parts and then convert to a mesh, will the UV mapped decals remain undistorted? If not, can I save the reassembled model as a .obj file that can be exported for use in other art applications such as Blender or Hexagon?

Stay awesome!

Agent 0013.