Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
Sharkbytes-BamaScans posted Sat, 04 August 2012 at 6:50 PM
First 2.2 render. Tried to do something different with the background. Went into photosohp and created a normal and a displacement map for the background picture then put the pic onto the Backgrounds Made Easy backdrop. Before post; there was a ton of reallly odd texture to the pic which I expected; although the normal and displace maps worked wonders on the boardwalk. Then I went and cranked up a diffuse filter to give kind of a fuzzy matte quality to the shot and it smoothed out all the textured funkiness. One thing for Paolo. I was going to add some depth of field to the render; but, on the camera tab of reality, I had no viewport where it usually shows what's in your viewport. Do I have to set up DoF in studio now and let reality read the settings?