gagnonrich opened this issue on Aug 04, 2012 · 172 posts
hornet3d posted Sun, 05 August 2012 at 2:52 PM
Quote - Wether it is called a success or a failure doesnt really matter.
What matters is that it does give some unique opportunities to a market that has really been pushed as far as it could with how unique of characters could be made from an individual mesh.
You are right and the original question was not about success or failure of Genesis but if it was hurting Daz. There are a lot of people who seem to feel Daz is being hurt but not because of Genesis alone. I agree that it is pointless to argue over which is best, they are now quite different and it would appear that this trend will continue.
Things have changed and that is the way of the world. That does not stop some of us who were long term customers of Daz feeling sad that we are no longer customers because there is little of interest there. It is a bit like finding out you favorite pub is under new management and all that made it you favorite pub has been replaced by stuff that does not appeal. Of course you find another pub but that does not prevent the feeling of sadness because something that gave you pleasure has gone, and seemingly forever.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.