Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 ยท 8453 posts


Misangelic posted Tue, 07 August 2012 at 10:52 AM

Quote - Here is what i would do. make a texture for it, something similar to rough parchment looking. Then use that same texture and change it to shades of grey and play with the contrast to make a transparency texture, dark for transparant, white for solid. you could also try the transparency texture as a displacement if you want more contrast, I would keep it glossy to give it more shadows and light.

Sounds like a plan. I did notice when I set it to matt translucent that the creases weren't noticable anymore.

So how do I go about making a texture for it? :)

The exhiliration of obscenity, the obscenity of obviousness, the obviousness of power, the power of simulation... ravishing Hyperrealism... mind blowing!