Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
FSMCDesigns posted Tue, 07 August 2012 at 12:01 PM
Quote - So how do I go about making a texture for it? :)
For future reference, just like any other texture. open your image editor, create a new canvas/project/sheet at 1024 x 1024 or larger. Color it any way you want or paste any image into it, save and you have a texture.
The bigger question is , is the sheet UV mapped otherwsie the texture will not display properly. If not and it's in .obj format, you can use the free UVMapper to load it up, creatre a new UV map and then save as a new obj.
Every object has two ways to change it's apperance, thru either an image applied to it, via texture sheet or thru procedural shaders, applying a color
Regards, Michael