Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
Sharkbytes-BamaScans posted Tue, 07 August 2012 at 3:12 PM
oh gawd.. i'm not sure how this(full version of uvmapper pro) is going to fit into my work flow.. but I feel my learning curve spiking already. I'm kind of going backwards with content creation. I've got a clothing mesh that is mine to do with whatever I want as long as I don't use it intact. So.. vertices have to be moved/removed. I can remove them with uvmapper(the easy way) to gain the approximate shape that I want; but that leaves a lot of jagged edges. Now to smooth out those jagged edges to get the final shape that I'm looking for. I'd allege that I use hexagon or 3ds to do that; but, my knowledge of both is equivalent to my knowledge of how to build a nuclear reactor from scratch.. nearly non-existant.