Pret-a-3D opened this issue on May 14, 2012 ยท 8453 posts
superboomturbo posted Tue, 07 August 2012 at 3:13 PM
Quote - Thanks for the transmaps, BamaScans! I'll have to get back to you on them, as I'm busy trying to figure out using Human Surface Shader in Reality. I know the top coat setting is supposed to make a difference, but I can't seem to get that subtle sheen that HSS creates in Daz. It doesn't help that the settings for the HSS skin is comepletely different to the regular skin I'm using, even though it is the same character I'm playing with for a friend.
Anyone feel free to correct me, but I'm 99.9% sure that uber shaders aren't really picked up be reality. Newer sets with SSS are for some strange reason, but as with everything, your best results come with fine tuning directly in Reality itself. Once you get that down, you can do quite a bit of presetting things in the surface tab in Studio to get a jumpstart on things.
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