Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
Arumbus posted Thu, 09 August 2012 at 10:12 AM
Quote -
It won't work if Reality exports filename paths as absolute. It's usually better to just copy all the textures into the same directory as .lxs file -- in this case Lux will fallback to them if it can't find a file in the correct location.
I think I may have the answer.... or a couple people in the lux forums told me is more like it.
Quote -
It won't work if Reality exports filename paths as absolute. It's usually better to just copy all the textures into the same directory as .lxs file -- in this case Lux will fallback to them if it can't find a file in the correct location. Linux builds packager
聞くのは一時の恥、聞かぬのは一生の恥
I actually did not have the texture files. I always assumed reality exported them to the folder called textures in the "filename-resources" folder. it's empry.I am guessing that if if use the "save with textures" on the materials page I should have all I need. And should I put them in the "textures" folder generated by reality or the main folder (up) with the .lxsI would just try but I plan on trying a more expensive hourly EC2 next time an would rather know first before spending the dollars.