Khai-J-Bach opened this issue on Aug 06, 2012 · 149 posts
CaptainMARC posted Sat, 11 August 2012 at 7:16 AM
Quote - I have always agreed that macros are needed to bridge the preset and from scratch chasm.
It would also make it a lot easier to follow what's going on in an 85-node shader.
I conclude: macros in the material room - a must-have feature.