Snarlygribbly opened this issue on Aug 10, 2012 · 51 posts
monkeycloud posted Sun, 12 August 2012 at 10:48 AM
The usability with non-preconfigured figures and, moreover, props... and the ease with which the material definition can be adjusted... is simply excellent I reckon...
It's great that it can work for things like Gray aliens or beetles, as well as it can human skin... the image below, my main concern was making the alien gray enough in an otherwise fairly pink toned environment. Just a slight tweak of the Col chip in the HSV section was all it took.
All I'd ask for in a future update, Snarly, is an option to set the scatter node preset to something other than skin (e.g. the other presets of "marble", "potato", "apple", etc) from the EZSkin UI....
Is that a possibility?
Many thanks