Khai-J-Bach opened this issue on Aug 06, 2012 ยท 149 posts
monkeycloud posted Sun, 12 August 2012 at 4:15 PM
Quote - Well, my question is then, at least for BB's last part...why isn't there a node called glass? Or metal?...I mean, if we'd all come up with the same node setup that is ;). That's what other programs do (including Vue). They have glass and metal already as a preset and then you build off of that. It sure beats having to build the whole node setup for glass and metal and THEN having to add to that. Anyone else see where I'm coming from? Sure, it might SOUND like cheating, but it really isn't if it's something we'd all arrive at. The noodles just aren't friendly at all ;). And for as relatively easy as the rest of the program is, it's out of balance. I mean, maybe only a small percentage of us rig, but we ALL have to enter the material room at some time or other.
Laurie
That was the point I was getting into last page... there is now a preset in the new SSS node for "Skimmed Milk", etc...
They've now added the proper scatter and fresnel blend nodes... both of which BB had previously had to come up with complex math workarounds for... as I understand it?
It's probably time to add some presets for other materials - like metal, glass, plastic etc. - into other relevant nodes?
That said, part of me suspects that BB would still end up publishing a better, complex math node version of whatever materials were made into presets, shortly after such presets were added
Still...