Forum: Animation


Subject: Animation test

poisinivy opened this issue on Jul 30, 2012 ยท 8 posts


poisinivy posted Mon, 13 August 2012 at 9:32 AM

Quote - I have to agree. It's time consuming to get it right. And sometimes no matter what you do, there is still a small glitch here and there. But you work on something for several days, and when you show it to someone, it's like "that's it???"

Yes, that's it. But I have seen some amazing things done with DAZ and Poser that you wouldn't know were consumer grade software. And the movies that the Blender Foundation put out there, which was done almost entirely in Blender are simply amazing. If we keep at it, we can get some pretty good results from this "cheap" software.

Thank you for your comments and taking time to watch my animations.

I am hoping that in time no matter the software I am using I will be able to create quality animations. My biggest problem is the learning curve in the use of the software. Most of this "CHEAP" Software the animation part of it was a after thought. Most people use poser and daz just for still graphics having no idea what it takes to create a animation with it.

Poser and Daz is way more difficult to use for animation than the Pixar Marionette software and renderman render engines which was designed for animation creation.

Autodesk Maya is becoming much easier to use now that pixar has started also to use autodesk Maya for off site artist contributing to a project.

I am hoping as time passes and more people become involved in creating animation with poser and daz, that animation tools will improve and become a better software.

all software has to start somewhere.

if your interested in learning more about Pixar software which is now available to the public for API at a very hefty price you can follow this link :) http://renderman.pixar.com/view/renderman

Again thank you for your interest and comment on my animation :)