cspear opened this issue on Aug 14, 2012 · 260 posts
bagginsbill posted Tue, 14 August 2012 at 11:11 AM
Quote - Im not sure if this is a bug with SR3, in the cloth room i add a square prop (the hi res one) and set the constrained group to one edge in the idea that this edge will stay where it is(like a sheet hanging on a line). but on running the cloth room the whole square drops to the floor. i have also inverted my selection and still it ignores my constrained group. am i doing this wrong? or is this a bug...
Yes you're doing it wrong. First step - read the manual.
Quote - Constrained vertices “stick” to corresponding polygon faces of the underlying figure and are useful for cloth areas that have to follow the movement of the underlying body part.
Quote - Choreographed vertices can follow keyframed movement or be excluded from the cloth simulation.
Constrained is the wrong tool for what you're doing. Choreographed vertices go where you put them, nowhere else.
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