Forum: Poser - OFFICIAL


Subject: SR3 is ready...

cspear opened this issue on Aug 14, 2012 · 260 posts


basicwiz posted Tue, 14 August 2012 at 12:18 PM

Just been playing with the single axis scaling and the morph brush. Both seem to work beautifully.

I'm not sure how it was done, but the morph brush seems to have much better selectivity and control. I'm now able to get into places where the brush would be unpredictable before and do very subtle things. 

Truly amazing!

Also, not sure what was done (if anything) to the render engine, but at least subjectively, things look even more "real" when using SSS and IDL. Anyone else seeing any changes?

$.02