Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
Pret-a-3D posted Tue, 14 August 2012 at 6:53 PM
Quote - (actually, the shading normals thing is a debug message as of yesterday, because it so seldom tells you about actual problems).
The timing of this is quite something isn't it :) We discussed this at length and finally I submitted a quick patch yesterday to remove the message unless you use the special debug option to call Lux.
It's been nicknamed "the coconuts" message. I'll let Jason explain why :)
Paolo
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