Forum: Poser - OFFICIAL


Subject: Cynthia - new free figure in development, and she looks awesome!

NanetteTredoux opened this issue on Aug 13, 2012 · 142 posts


dphoadley posted Wed, 15 August 2012 at 11:12 AM

Quote - And on a side note for those that do not know me.

I have nothing against Hi Poly.
Let that be clear once and for all.

But Hi Poly HAS to be justified with topology.

If you buid Hi Poly?

Then USE THEM; But respect Poly distibution.

Nobody needs 30.000 poly inner mouths.
Nobody needs 5.000 poly ears, navel area's.

If you subdivide? Clean your mesh afterwards.

Happy Posering.
Tony

When I remapped V4, I was outraged to discover that she had something like 300 polys between each of her toes!  Who needs that many polys between toes, except maybe a foot feteshist!

However, with my further studies of modeling in my 3ds Max course, I discovered something interesting!  If I take the 17K poly V4 in the free version of Daz Studio, import the object into 3ds Studio Max, and then apply the Turbo Smooth modifier, it ends up with the EXACT SAME MESH as the marketed version of V4.  

In other words, V4 started out as a nice little compact mesh, and then was indiscrimatel y modified with a  trubo smooth modifier!

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