Forum: Poser - OFFICIAL


Subject: SR3 is ready...

cspear opened this issue on Aug 14, 2012 · 260 posts


AmbientShade posted Wed, 15 August 2012 at 4:15 PM

Quote - noone can answer whether or not the GoZ implementation still suffers from the Poser import/export rounding errors?

SR3 breaks PML, so if i cant transition smoothly from PML to GoZ without having my models lose symmetry then i either need to hold off on SR3, or run two separate versions of Poser:  one for work/morphing, and one for rendering.

i should also mention that this shouldnt freak anyone out: this 'issue' doesnt really affect 95% of morphing and only really comes into play when youre making full body morphs and JCMs on a commercial level.

I have not had any issues with GoZ breaking symmetry, if I'm understanding your question correctly. 

The only issue I have with GoZ is that the morphs you create in zb compound on each other in poser, so if you adjust something, go back to poser and test, go back to zbrush and do more adjusting, and then back to poser, poser seems to recognize each instance as a separate morph dependant all previous morphs, so your 2nd (and 3rd, 4th etc) morphs will not work properly without your first. This is good in some situations, but overall I think it's a hassle. You have to manually delete all morphs from the model if you determine you don't want them, but deleting them will make your most recent morph not function properly. I haven't figured out another way of doing this so far, maybe I'm just missing something.

 

~Shane